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Joined 15 days ago
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Cake day: October 28th, 2025

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  • Nothing much new to say, just reiteration. A big or huge or gigantic map is fine, so long as it’s populated by meaningful content.

    Really wish Forspoken had been more populated. It’s a huge world, and combat/abilty wise it’s a great pure-mage action game, which I really really loved about it, that’s not a very common thing. But my god, the world is so empty despite being so big, and most side objectives are just collectothons. There’s some more difficult endgame content, but no real reason to grind up for it.




  • After playing the story through a few times, it’s hard to actually stay invested in it anymore, I also did all side quests one run too, and I’m not keen on repeating that. However, 2077 is the only game where I will start it up just to drive around and listen to some music, whether in game or something I pick myself, and then just turn it off. Usuallt for 30-45 minutes. And I played many of the GTAs and all but the first Saints Rows. But only 2077 will I drive around just for the hell of it.



  • Played Morrowind, Oblivion, and Skyrim as they came out. Love the series. But it also felt like Skyrim lost something (not that it stopped me from sinking a stupid amount of hours into the game or playing it about twice a year.) And you know, my expectations for the next TES aren’t super high. But the thing is, it’s not what Bethesda is going to do with it that really gets me excited. It’s the hope that modding will continue to be heavily supported and what the community will do with the game. I have far more faith in modders than I do in Bethesda. The new TES not being packaged with modding support, to me, that would be the deathknell of TES.