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Joined 4 months ago
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Cake day: June 4th, 2025

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  • At launch, the original Switch was incredibly difficult to get. I had to use BrickSeek and out in a fair amount of effort to get one, calling in late to work and going out if my way to pick one up.

    In the first two weeks after Switch 2 launched, I had multiple opportunities to buy one off the shelf and I wasn’t even looking for them.

    The strong launch supply is the key contributing factor to the sales figures here, I’ll be curious to see how the sales compared after a longer period like one year.




  • Your framerate is capped at 60fps, which means that the average can only be lower than that.

    Based on the 58fps average, I would expect this to be totally playable.

    The occasional dip as low as 48fps probably isn’t great, but could be a heck of a lot worse.

    If you’re CPU bound, consider increasing the resolution scaling to shift more work to the GPU.

    While your CPU is probably a bottleneck for that GPU, as long as you get a playable experience that’s not really as big of an issue as the internet would make you think. You’re leaving performance on the table. Reframe: you’re saving some performance headroom so that when you do inevitably upgrade to a newer CPU, that upgrade will feel even more impactful.