This and an easy way to attach a line-by-line debugger and I’m golden.
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Cake day: January 3rd, 2026
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I believe that is a vast minority of developments. And tbh multithreading debugging is a breeze in C# on Rider (except race conditions, those will always be tricky, but also easily identifiable).
In the early 2010s there was a trend to throw in obfuscation into the minis.
ThirdConsul@lemmy.zipto
Fuck AI@lemmy.world•AI went nuts on my website and generated a $155 excessive bandwidth bill
0·19 days agoIf you have money to spend you might want to go to a small claims court (consult the lawyer first). It would be extra funny if you’ve managed to get a lien over OpenAi infrastructure lol or just get int and start taking their laptops and such.

It’s a very pleasant debugging experience when you can easily switch threads, have them log what happened first, check the variables in the thread at the moment in time it was hit (vs now), etc. etc.