Lazorne
- 10 Posts
- 6 Comments
Lazorne@lemmy.zipto
Linux Gaming@lemmy.world•CtrlAssist: Controller Assist for gaming on Linux 🎮🤝English
2·26 days agoI think it is neat!
This is also something InputPlumber supports.
Lazorne@lemmy.zipOPto
Linux Gaming@lemmy.world•RetroDECK Blog - Retro Gaming Platform - December 2025: Lucia PreviewEnglish
4·1 month agoI mean we got an new API now and RetroENGINE for CLI launching.
But yes we are discussing it with them and have been for a long time.
Lazorne@lemmy.zipOPto
Steam Hardware@sopuli.xyz•RetroDECK Blog - Retro Gaming Flatpak - November 2025: Finally a fatpakEnglish
2·2 months agoAll I can do is speak for ourselves.
RetroDECK has explicit rules against contacting upstream projects for support issues, and those rules have always been in place.
Our support is internal, and if we discover something that appears to be an upstream bug, we report it directly to the upstream team not through a user proxy.
We have been very vocal about this policy within our community.
It’s also important to remind users that RetroDECK doesn’t make the games run; the built‑in emulators, engines, and systems do. Therefore, we encourage our users to donate to those upstream projects rather than to us.
Lazorne@lemmy.zipOPto
Steam Hardware@sopuli.xyz•RetroDECK Blog - Retro Gaming Flatpak - November 2025: Finally a fatpakEnglish
1·2 months agoIt’s ultimately your decision, but I’d recommend waiting for the next update…
Since the current stable release is already seven months old (thanks to the rewrite).
One advantage of RetroDECK is its isolation: everything lives in a single location, making installation and removal quite easy.
EmuDeck provides features that we don’t, and vice versa. The two projects have other goals and visions from each other.

There are no plans to add compnents that are not actively developed.