Best way of handling this is to load the environment with random events that can occur on various return trips. Sea of Thieves and Red Read Redemption 2 do this, though it doesn’t work for every game.
The other good way to handle it is a fun movement system, eg Insomniac games.
Best way of handling this is to load the environment with random events that can occur on various return trips. Sea of Thieves and Red Read Redemption 2 do this, though it doesn’t work for every game.
The other good way to handle it is a fun movement system, eg Insomniac games.