simple@piefed.social to Games@lemmy.worldEnglish · 2 days agoHollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbackswww.ign.comexternal-linkmessage-square334linkfedilinkarrow-up1317arrow-down115
arrow-up1302arrow-down1external-linkHollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbackswww.ign.comsimple@piefed.social to Games@lemmy.worldEnglish · 2 days agomessage-square334linkfedilink
minus-squareCybersteel@lemmy.worldlinkfedilinkEnglisharrow-up2·edit-21 day agoTo be fair, From has like many games to learn from that while Cherry only has HK. I’ll never forget the sheer pain of the Frigid Outskirts from Dark Souls 2.
minus-squareKinokoloko @lemmy.dbzer0.comlinkfedilinkEnglisharrow-up3·1 day agoAt least that’s an optional area. Now, the run back from pre-SotFS No Man’s Wharf? That was a pain.
minus-squareUnderwaterbob@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 day agoThe run to Blue Smelter nearly gave me a coronary.
minus-squareZombiFrancis@sh.itjust.workslinkfedilinkEnglisharrow-up1·14 hours agoAlthough DS2 gave us a reprieve with despawning enemies eventually, making runbacks feel rather poignant when you’re walking an empty world.
minus-squareNigelFrobisher@aussie.zonelinkfedilinkEnglisharrow-up2·12 hours agoI hate that I only completed Frigid Outskirts because all the horses respawned. The bosses were absolute rock there too.
To be fair, From has like many games to learn from that while Cherry only has HK. I’ll never forget the sheer pain of the Frigid Outskirts from Dark Souls 2.
At least that’s an optional area. Now, the run back from pre-SotFS No Man’s Wharf? That was a pain.
The run to Blue Smelter nearly gave me a coronary.
Although DS2 gave us a reprieve with despawning enemies eventually, making runbacks feel rather poignant when you’re walking an empty world.
I hate that I only completed Frigid Outskirts because all the horses respawned. The bosses were absolute rock there too.