I really like WebP. It has a super annoying issue though: Animated WebP can’t take advantage of hardware acceleration.
And the real problem there is that WebM doesn’t support looping. So if you want an auto playing, looping gif-like video you have to use WebP and thus, give up on hardware acceleration.
I really like WebP. It has a super annoying issue though: Animated WebP can’t take advantage of hardware acceleration.
And the real problem there is that WebM doesn’t support looping. So if you want an auto playing, looping gif-like video you have to use WebP and thus, give up on hardware acceleration.
Isn’t that a player issue?
Edit: i assume there is a metadata flag, in formats that support it? Or is it something different?
No, actually! There’s no metadata option in .WebM to tell it to loop! It’s not in the spec (which is just a subset of matroska).
The format literally does not support looping. Whereas the .WebP spec does provide a looping option:
https://datatracker.ietf.org/doc/rfc9649/
It’s in the ANIM chunk which specifies the “loop count”. If it’s zero, loop forever.
WebM has no built-in loop flag 🤷