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Joined 2 years ago
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Cake day: June 18th, 2023

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    1. RimWorld - I don’t think I’ve ever seen a game care so much about making the player feel like part of the story; just all around amazing. Damn near everything is configurable and for anything that isn’t the modding community probably has a fix for (and then some).
    2. Terraria - Certainly has its quirks and annoyances, but I like that it has sandbox elements to be creative and do whatever, but also always feels like the game has an objective to work towards. I’ve probably played though at least half a dozen times between solo runs and multiplayer games with friends/ family and I just keep coming back to it.
    3. Stardew valley - it’s just cozy with a slight hit of nostalgia. I have childhood memories of staying up entirely too late monopolizing the TV/ GameCube playing Harvest Moon and this scratches the same itch. Beyond that you can feel the love and attention to detail that the dev has poured into the game. Plus the skill ceiling is pretty low, so even my non-gamer friends/ family can play and have a good time.

    Honorable mentions:

    • Factorio
    • Slay the Spire
    • FTL


  • Infested Planet

    RTS. Kind of reminds me of the ground comabt from Star Wars Empire at War crossed with Starship Troopers. Command a squad of space marines tasked with battling an overwhelming alien horde. Pretty fun campaign (if a bit of a predictable story), plus an endless mode. Not exceedingly difficult, but definitely challenging enough to make you think tactically and keep you on your strategic toes. Somewhat limited replayability makes the sticker price hard to recommend (unless your bread and butter is RTS), but it regularly goes on sale for less than $5, which it is absolutely worth!