Right, like I said, 4k120hz is a very limited market. However, for those of us with living room OLEDs, 4k120hz would be very much appreciated. The couch gaming experience on a 77 inch 4k120hz oled is pretty wicked.
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Fair enough. The displayport has limited use though, given how there aren’t many (any?) large 4k120hz televisions with displayport. And let me be clear, that’s no dig against displayport (which is the better standard). As far as I know, certain shady license deals keep hdmi artificially ubiquitous on televisions.
Eh, that’s not really how it works. It all comes down to the HDMI standard. The HDMI 2.0 used by the steam box has a max officially supported output of 4k60hz. You need HDMI 2.1 to get 4k 120hz - regardless of the capability of your machine.
No 4k120Hz. bummer. To be fair, 4k120hz is not a primary market pull.
And in my case, using docker solely for pihole. It’s as if my “shipping container” has nothing inside save for a box of kleenex.



How does a company announcing a new item for later release disprove its status as a monopoly? How does a game company designing a better product than a bumbling social media company disprove its status as a monopoly? Can you explain?
Some 73% of developers see Steam as a monopoly
Steam satisfies the FTC’s definition of a monopolist
I’m not taking a stance on whether or not valve is a monopoly, but claiming that a press release for upcoming items (that have yet to even hit the market) disproves its monopoly status seems wrong.
The fact that customers enjoy the products that a monopoly makes doesn’t disprove its monopoly status. It just proves there is still some ounce of good engineering winning over shortsighted financial decisions in Valve’s leadership.