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Joined 3 years ago
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Cake day: June 16th, 2023

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  • Ah! It’s even more visible there than on their page, leave it to me to find the hardest way lol

    Also, while during gameplay it’s true that depending on the game there’s no real difference with a ssd, the speed is a matter of standard: you aren’t going to fall for a usb 2 drive boasting 1gb of speeds! But the UHS-I standard is far less known and they can make their out of standard reader, so while in practice it’s nonsense, it’s also technically correct and that’s probably the one thing keeping things from being false advertising.

    (My point was that it’s important to make informed purchases, get whatever has the best price/performance for your use while being aware of that kind of marketing shenanigans)






  • You know Proton, and how the various versions have different compatibility? And some games might prefer a specific Proton? This stuff is a… “Linux base” that developers can target, so for example if I make a game tomorrow and target a specific version, it’ll run tomorrow like in 20 years, because no matter how the actual system will change, that “Linux base” I targeted will still be there.


  • Look, I have a Mac, I like the ecosystem but have a handful of Linux machines (including my laptop) so I’m, ahem, not the average Mac user. You go in the App Store and enjoy whatever games are there. Or hear that on Steam they’re less expensive and go through that… then discover that there’s a boatload of Mac games that simply won’t work on your OS because they are 32 bit and Apple dropped support for that in 2019 (meaning that from 2019 no Mac, even Intel ones, can run those games). Then, there’s the Crossover option: a paid product that will allow you to install Steam for Windows and any game compatible with that platform. It’ll use GPTK for compatibility and it’s a big supporter of WINE, so a purchase helps open source…

    But: how likely do you think that an Apple user will go that far off the beaten path?