

Sometimes I still see job postings that are like “MUST KNOW OBJECT ORIENTED PROGRAMMING” and I’m wondering who in 2026 isn’t at least passably familiar with it.
But then again I also see job posts that are like “must know Java or JavaScript”


Sometimes I still see job postings that are like “MUST KNOW OBJECT ORIENTED PROGRAMMING” and I’m wondering who in 2026 isn’t at least passably familiar with it.
But then again I also see job posts that are like “must know Java or JavaScript”


Sure, could be. They didn’t have any automated checks, and I saw errors like “that’s too many parenthesis” and “you’re trying to use a library you didn’t add to the dependencies list” sail through.


I feel sorry for you and hope you cna find more fulfilling work that will let you grow, but I dont’t know what the job market is like right now
Where I work, there’s really no emphasis on code quality or testing. There’s also like no mentorship or senior developers leading the way.
They hired a guy with 1-2 years of experience and I feel really bad for him. Not only is he learning very little, he’s learning actively bad patterns. No one is teaching him about automated testing. Code reviews are just “you skim it. Don’t spend more than 30 minutes”.
Management of course loves LLMs and wants more usage.
So as a senior, you could abstain. But then your junior colleagues will eventually code circles around you, because they’re wearing bazooka-powered jetpacks and you’re still riding around on a fixie bike
Lol this works in a way the author probably didn’t intend. They are wearing extremely dangerous tools that were never really a great idea. They’ll code some circles, set their legs on fire, and crash into a wall.
It’s not really that different from like
my_get_mock = Mock(side_effect=Some exception("oh no"))
result = some_func(http_getter=my_get_mock)
There’s many ways of writing bad code and tests, but mocks and patches aren’t always a bad tool. But sure, you can definitely fuck things up with them.
Javascript has mocking with jest: https://jestjs.io/docs/mock-functions
There’s an example there of mocking our axios (a common library for network requests, a la python requests)
It’s been a long time since I’ve used java, but mockito exists: https://site.mockito.org/javadoc/current/org/mockito/Mockito.html#2
(Usage note for anyone unfamiliar, but despite the name java and JavaScript are radically different languages.)
I vaguely remember Java also has mocking libraries, as does JavaScript. (Though JavaScript isn’t a language I’d hold up as the ideal.)
with patch("some_file.requests.get", side_effect=SomeException("oh no")):
result = func_using_requests()
Though not every language makes mocking as easy, and multiple responsibilities in a single function can quickly get messy.
I used to be better at math and coding. If I pulled up my old project euler solutions I’m not sure I’d understand them anymore.


There’s a recurring problem where the people who make decisions aren’t the people who should make decisions. And many of the people who should be making decisions are too bogged down to deal with everything.
Oof. I’ve had places that the pipeline was getting long. At one of my previous jobs I made it so all the tests could run locally, and we were keeping the full build as slow as possible.
We also didn’t do any browser tests (eg: selenium) because those tend to be slow and most people are bad at making them stable.
It’s important to know whats worth testing.
That’s the plan. Unfortunately the market is kind of meh. Lots of AI slop. Lots of getting ghosted.
There’s a lot of fear at my job about changing code. I’ve been trying to tell them to start writing automated tests. Or at least a linter to check for syntax errors. They’re all like “ooh that sounds hard maybe next quarter”
Meanwhile, a trivial change requires a whole day because the developer has to manually test everything.
I just unilaterally added checks to code I have ownership over, but anything shared I’m getting “maybe in two quarters we can prioritize this” from management.
My job has a “scrum master”. She’s nice, I guess, but as far as I can tell her entire job is sharing her screen so we can look at tickets. Then people tell her what to click on and what text to change. It’s excruciating because it would just be faster for the person talking to change it, instead of being like “remove the second bullet point. No, not that one”
On top of that they have all these tasks for “unit testing” but they don’t actually do unit testing. Someone just said, in the distant past, we should do testing so it’s there.


I think most people are kind of bad with money, and I think that scales with income.
I think a lot about some old coworkers (six figure salary). We all wanted to go out for a party after work. A bunch of then paid like $80 for a car. I paid $3 for a subway ride. Got there at the same time.
Maybe that’s not so much “bad at money” exactly as have incomprehensible to me values.


Expected more people arguing about dark souls in here. There’s usually a contingent of people going at it over “I want to win on the first or maybe second try” vs “the game is about failing repeatedly until you persevere”


Short and sweet is great!
They’ve really shortened the game. Lair used to be 8 floors. Orc was 5. I think they shortened hell, too.
The qol stuff has generally been pretty solid.
The only change I actively dislike is the opportunity attacks you suffer when moving. I added a “blink the screen yellow when it happens” to my config to alert me, but I just think the mechanic isn’t fun.
Ok, I do kind of miss the yellow wands (heal, haste). And being able to learn Controlled Blink as a spell. That stuff was nice.


Congrats. I play a lot of crawl, and have pretty regularly since v0.16 or so. There’s been a lot of changes (there used to be food! Spells made you hungry!) but the core of it remains very good.
At one point I had a win with every species, but they added new ones and removed some since then.
Minotaur Berserker was my first win. Can’t go wrong with screaming and headbutting, I say.
Gargoyle Earth Elementalist was also fun. If you get Shatter online it can delete a lot of stuff outright. You just need another solution for flying stuff and jellies.
I think it’s an Ice spell now, but the one that takes a couple turns and then just kills the nearest creature was amazing. Did the extended endgame with that. Blew up so many pandemonium lords.
I don’t usually do the extended anymore. Hell is, appropriately, unpleasant. Pandemonium isn’t as bad, but there’s always the risk of popping in next to a very bad crowd.
Also the tomb can get fucked.
The ascent with the orb is usually pretty safe, with the occasional heart stopper. I’ve lost at least two dudes on the way up. One gargoyle ate a high damage spell from one of those hell sentinels. Should have blinked or fogged or something. One felid ate a pan lord’s chain lighting that was more than his max health.
Hm I’m rambling. Great game. Highly recommend.


Spend billions of dollars on public education, with a focus on critical analysis, starting 50 years ago.
Failing that, I don’t know, get rid of the ultra wealthy?
I don’t know how I feel about ai slop that promotes good ideas. That sounds like a deal with the devil. But if there is going to be slop, I’d rather it be promoting stuff like “workers together are stronger”
Why aren’t the pro-brexit people being shamed? Stripped of their wealth and made to spend the rest of their miserable lives doing community service?