

I saw somebody who did a similar project except the games were actually stored locally, and then the “carts” were 3D printed gameart “boxes” with RFID chips that it would read and use to determine what to load.
My TODO lost includes something similar but with 3D barcodes on the boxes which can be read by a small camera
Yeah, and after having dealt with the “I missed a few updates and then the last one put my files out of sync with my schema” Docker issues, I’m very much happy to use the snap. Been on that a couple years and it’s been quite solid, even if I did have to install snapd on my Debian base for it