I leave the 8-story building (with an elevator), walk 5-10 minutes (one road crossing with lights), buy groceries, in 30 minutes I’m back home.
Something is wrong with that murrka thing.
Rephrasing a common quote - talk is cheap, that’s why I talk a lot.
I leave the 8-story building (with an elevator), walk 5-10 minutes (one road crossing with lights), buy groceries, in 30 minutes I’m back home.
Something is wrong with that murrka thing.


The only way I’ve ever learned anything is by having a real-world problem that I can solve.
Same thing here except I’m still not a developer. Just from time to time can do something if it’s less boring than going another way.
I’ve even played through the “Turing Complete” game once, because I can’t force myself to repeat it. And it was very interesting, absolutely cool, except that gun has fired. It appears the game changed enough though, maybe it’s a sufficiently different gun to fire again. It’s a game for entertainment, not even talking about real life.
And when there’s a direct incentive, nothing is hard, for real. The hardship is in eyes tiring, time passing, time to render (in case of POV-Ray), migraines. But the task itself just takes it all as a payment, not as an effort.
And I sincerely don’t get why my diagnoses are ASD and BAD despite describing this many times, that is, that happens with ASD too, but honestly ADHD seems the most intuitive abbreviation here.


Of course it does.
A nuclear plant is not a nuclear bomb. And 5000 years is outta your ass.
And, the most important thing - military targets are usually protected worse than nuclear stations and big industrial plants. A nuclear station doesn’t move anywhere, it just sits on one place armored so well that it’ll likely survive the town being nuked (pun intended).
There are pollution dangers and complex logistics of rare and expensive materials. And the stations themselves are very expensive. But the danger of a nuclear station giving out a nuclear explosion is nonexistent.