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The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 16 days ago

Three developers' different philosophies on difficulty for their games

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Three developers' different philosophies on difficulty for their games

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The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 16 days ago
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  • Soggy@lemmy.world
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    16 days ago

    Why is interactivity a special trait for this discussion?

    • LucidNightmare@lemmy.dbzer0.com
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      16 days ago

      Because that’s the part that makes video games, video games.

      • Soggy@lemmy.world
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        15 days ago

        Sure, it’s what makes them powerfully immersive. I’m asking why being interactive means they have to be the most accessible form of art.

        • LucidNightmare@lemmy.dbzer0.com
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          15 days ago

          Because they can be. It’s really as simple as that.

          • NotASharkInAManSuit@lemmy.world
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            15 days ago

            If they want to be, sure. Not everybody wants the same thing, though.

            • LucidNightmare@lemmy.dbzer0.com
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              15 days ago

              So, when we invented braille to allow blind people to be able to read, that was just some weird coincidence, yeah?

              • NotASharkInAManSuit@lemmy.world
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                15 days ago

                I can’t read braille, why are you gatekeeping?

                • LucidNightmare@lemmy.dbzer0.com
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                  15 days ago

                  They have classes and online materials for you to learn! Gate, opened! :)

                  • NotASharkInAManSuit@lemmy.world
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                    15 days ago

                    I don’t want to do that because I feel it is too difficult, why must you gatekeep me by using braille?

          • Soggy@lemmy.world
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            15 days ago

            Movies “can be” made accessible to everyone but that would mean shaving off any theme or imagery that might trigger a trauma or phobia, cutting all content that may be inappropriate to children, avoiding any topic that could offend someone’s beliefs. Why are these unreasonable expectations but all video games have to pander to someone with poor reflexes or insufficient free time to learn the nuances of a mechanical system?

            • LucidNightmare@lemmy.dbzer0.com
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              15 days ago

              We are talking about video games. Please try to stay on topic.

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