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Joined 2 years ago
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Cake day: June 30th, 2023

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  • I agree with making accessible controllers with special layouts and allowing custom control bindings to accommodate those who are differently abled.

    Those can be accommodated without meaningfully altering the game. Changing the gameplay is different however. Not that adding more difficulty options is a bad thing, I don’t mean to disparage anyone by calling it fake accessibility, just that I don’t think it’s the same as other options because it fundamentally changes the experience compared to other options that I considered “real”


  • Is it not fair for the game developers’ artistic vision to not be accessible to all? Accessibility is nice, expands the potential audience, but if it compromises my artistic vision and I’m ok with giving up reach and money to preserve it, that doesn’t make my game bad or my vision invalid.

    It would be ridiculous to call up the bar or the ama and complain to them that becoming a lawyer or a doctor is not accessible to all.

    One last addition, adding control remapping, color options, and text to speech are true accessibility. Easy mode is fake accessibility




  • You can fit maybe 5 games at 100 GBs a piece (which is pretty standard for PS5) on an 825 GB drive, not to mention that you have to leave up to 100 GB overhead just to update certain games plus room for the OS. If you have a family then you literally have a situation like mine where I have 1 game installed to the PS5 and Warzone, Fortnite, Roblox, Rocket League, Fall Guys, and Marvel Rivals take up the rest of the console storage space








  • If you want to use image generation to generate an image, go ahead. I sometimes do the same for placeholder images.

    It’s not art though, it’s just plagiarism that’s been abstracted several times over. I could come up with a really cool search string for Google Images that has an awesome first result. But by downloading the first result and passing it off as my work isn’t art, it’s plagiarism.

    If you want real art for your project, commission an artist to make it; or keep practicing until you find yourself good enough to make it.

    I’m not gatekeeping art; the creativity, the effort, and the skills of the craft are the gatekeeper.