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Cake day: September 2nd, 2023

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  • From the eu Parliament document: *3. ‘Meat products’ means processed products resulting from the processing of meat or from the further processing of such processed products, so that the cut surface shows that the product no longer has the characteristics of fresh meat. Names that fall under Article 17 of Regulation (EU) No 1169/2011 that are currently used for meat products and meat preparations shall be reserved exclusively for products containing meat.

    These names include, for example:

    • Steak
    • Escalope
    • Sausage
    • Burger
    • Hamburger
    • Egg yolk
    • Egg white*

    https://www.europarl.europa.eu/doceo/document/A-10-2025-0161_EN.html Use ctrl+f “burger” to find it in the text.

    This not only affects vegetarian food, but also salmon steak for example. It’s a populist political move that doesn’t seem to be backed up by any linguistic science, as if mystery sausages haven’t been a thing for centuries. As long as it looks like a sausage, it is a sausage. It’s also not law yet, the member states still have to approve those amendements.

    Ps, this gave me an idea for possible vegetarian branding: names like “not a burger” seem to still be allowed, so a line of foodstuffs called “not a sausage” etc might be fun.





  • I have to force myself to not fall into the trap of trying to play a “perfect” game and instead to just let happen, what happens. Blundering through content and accepting temporary setbacks is more fun than following guides or save scumming.

    But it also depends on game design:
    With bg3 I missed a one of a kind item in act 1, a staple dnd item (ring of protection) that I was locked out off because I did quests in the “wrong” order. that gave me some anxiety, after which I started checking the wiki page before starting a new zone, which eventually sucked the fun out of the game, after which I abandoned my first playthrough.

    And then I found a mod that randomizes all loot, so I can just let happen again what happens, without that anxiety of losing access to unique loot because of game design.